![]() The formerly groundbreaking weather system doesn’t feel as convincing or look as good as other modern dynamic weather systems like that of F1 2020, and the original game’s alarmingly violent crashes and car-to-car collisions have been smoothed off to make everything feel neutered, which is admittedly par (or should I say car?) for the course these days. When all’s said and done, however, there’s a simple feeling that the game just isn’t quite up to the standard of the best of the field. And with an astonishing 130 track variants to race around from some 50 unique locations (some real, some. But what is interesting is that besides the lobby-hopping Quick Race and the ability to set up your own game, there’s also a third, pretty straight facsimile of Gran Turismo Sport’s online setup, whereby you must register for an event that takes place at a set time, then qualify for it to determine your starting position. Damningly, Project Cars 3 is clearly at its best when you’re alone on the track. ![]() It abandons the sim racing sensibilities and adopts a radically different driving feel and a new career mode mostly made up of snack-sized racing and driving challenges. Then, of course, there’s the online multiplayer, which was a ghost town at review stage but should give sim fans some close racing at last. Project CARS 3 is a racer so fundamentally different from its immediate forerunners it’s bordering on unrecognisable. This is which is ‘just one more go’ heaven. Online integration is kept separate from career, with the halfway house ‘Rivals’ mode offering hourly, daily and monthly challenges to complete. Developers Slightly Mad Studios Publishers Bandai Namco Games Release Date Sept. This adds welcome gameplay variety for skilled drivers while also giving those who aren’t so great at racing games a way to proceed without having to win all the time. Read Summary Project CARS 3 is easy to pick up and play but impossible to recommend to Project CARS 2 fans. These criteria are now much more varied than the pure ‘win the race’ ethos of old, for instance asking you to hit a target top speed or master 30 corners in one race. The usual long-haul, grassroots championships complete with practice laps and qualifying are simply gone, replaced with breathless, quick-fire races, each with three criteria to check off in order to progress. The previous race day busywork and tinkering have been stripped away, replaced with the Forza Motorsport school of career mode, where you take place in themed events, all tiered from beginner races to exotic supercar series, with the option of buying and upgrading eligible cars along the way.
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